In last few years my interest has moved from the traditional methods towards digital modelling and 3d printing the clay, but it doesn’t mean that I have forgotten everything I have learned during 20 years of experience in ceramics.
As an inventor type of artist I am always searching for something new. All kind of unconventional solutions give me a thrill. Combining old materials with the new skills and old skills with new materials. It is not always a success. Virtual 3d world gives us wonderful opportunity to develop and visualize new ideas but only through the material we can test the value of new solutions. The new methods let us form things in a new way, decreasing wasting and misusing materials. Creating form in virtual space gives endless amount of opportunities. Some options are simple and intuitive, some more complicated, reaching out to parametric design a programming field, demanding bigger dedication to the subject. Digital world can be extremely precise but material has its own will, gravitation can turn virtual perfection into shapeless lumps in reality. Clay is a variable living substance and having full control over it seems sometimes impossible and probably meaningless. It is actually quite enjoyable to observe how cold and monotonous code becomes „alive“ ceramic object. It demands a lot of concentration to build up soft and fragile form layer by layer, little deformations and mistakes add beauty to the whole thing.